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Code Sermon

Preaching Best Practices. A weekly show about good techniques in software development.

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Last 20 Shows

Code Sermon, Episode 20: Reference Counting

Some thoughts on managing object lifetimes using reference counting

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Code Sermon, Episode 19: Picking Libraries

Finding the right library for your project

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Code Sermon, Episode 18: Release Mode Debugging

Debugging when you can't use the debugger

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Code Sermon, Episode 17: Premature Optimization

Optimize your code. But not that code.

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Code Sermon, Episode 16: Constants

A Constant is just a Variable that doesn't Vary.

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Code Sermon, Episode 15: Loops

Your computer is probably looping right now.

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Code Sermon, Episode 14: Strings

They're not as simple as you think they are.

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Code Sermon, Epside 13: Concurrency

The best way to make your code faster.

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Code Sermon, Epside 12: Naming Conventions

Thinking about what to call things.

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Code Sermon, Epside 11: Platforms

Where you want to run your software dictates how you write it.

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Code Sermon, Epside 10: Robustness

Code Sermon on Robustness. Writing code that isn't environmentally sensitive.

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Code Sermon, Epside 9: Warnings

Code Sermon on compiler warnings. Your compiler is trying to tell you something. Are you listening?.

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Code Sermon, Epside 8: Memory Management

Code Sermon on memory management. Differences between garbage collected languages and C and C++. Also a bit about locality.

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Code Sermon, Epside 7: Post Deployment

Code Sermon on post-deployment. Stuff you should have done before you released your code.

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Code Sermon, Epside 6: Error Handling

Code Sermon on Error Handling. Exceptions or error codes. Logging. The importance of giving your users the information they need to fix the problems they run into.

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Code Sermon, Epside 5: Deployment

Code Sermon on Deployment. Thoughts on getting the software you've written from your computer onto the computers of your users.

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Code Sermon, Epside 1: Software Testing

Testing your software should be done while you're writing your software, not after it. Talks about unit testing, test driven development, and more.

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Code Sermon, Epside 2: File IO

If you can't be fast, seem fast. This sermon talks about ways to make your application feel responsive in cases where many apps leave the user wondering what's up.

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Code Sermon, Epside 3: Application UI Responsiveness

If you can't be fast, seem fast. This sermon talks about ways to make your application feel responsive in cases where many apps leave the user wondering what's up.

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Code Sermon, Epside 4: Optimizations

When not to optimize, when to optimize, and some thoughts on how to approach it.

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